CANCEL NOGGENFOGGER ELIXIR DEBUFFS
*Doesnt work in combatAutomatically removes /cancel Noggenfogger Elixir for BOTH skele and tiny debuffs , as they are detected but NOT slowfall.
Detection works via Trigger 1, set to specific Spell ID of those particular debuffs. Once detected, a CustomAction in OnShow calls UnitBuff on player. When duration is > 2 (slowfall time in minutes) we know its one of the others as they are both 10minutes.
If you wish to autoclear only 1, there is probably a method to get the SpellID from a UnitBuff like functionbut I have not found it yet, and dont plan on it atm.
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