新N服everlook官方FAQ
Question: What is the project name?问题:项目名称?
Answer: Everlook / Everlook.org
回答:Everlook。
Question: Launch timeline?
问题:版本发布时间线?
Answer: Undecided but we will probaby stay close to the OG timeline of Lights Hope.
回答:还没确定,但可能会和LH服的时间线很接近。
Question: PTR when?
问题:什么时候开始测试?
Answer: It will have 3 phases and will test all content possible. Atleast 1 month long. If we level cap it will be 30, 40, 50, 60 to test all quests dungeons etc.
回答:测试服会有3个阶段,可能的话会测试所有内容。至少要一个月的时间。等级上限会是30,40,50和60,这样可以测试所有任务、副本和其他内容。
Question: Layering or dynamic spawns?
问题:会有位面或者动态刷新机制吗?
Answer:We will never use layering. Dynamic respawns will be in the game.
回答:永远不会有位面。动态刷新机制会存在。
Question: How many debuff slots will we have?
问题:最多能有多少个debuff数量?
Answer: Undecided.
回答:还没决定。
Question: Will we have forums?
问题:会有论坛网站吗?
Answer: Soon TM
回答:很快就会有了。
Question: Respec costs?
问题:天赋重置费用怎么样?
Answer: They will start off low and progressively increase to function as a gold sink.
回答:会从低逐渐变高,作为回收金币的一种措施。
Question: Will hermes be allowed on the server?
问题:允许使用hermes proxy 吗?(注:hermes proxy是一个代理工具,使用后可以用1.14版本客户端在1.12服务器上玩,形象的说就是用目前官方怀旧服魔兽玩Everlook)
Answer: No, it needs alot of development to be integrated.
回答:不允许,这需要很多开发资源去配合。
Question: Any changes to world buffs?
问题:世界buff有什么改变吗?
Answer: Its still up for discussion but we do not plan to change world buffs from vanilla WoW other than restricting them at the beginning of the game to push early content.
回答:仍有待讨论,但我们不准备修改香草魔兽的世界buff,除了在游戏早期对其做出一些限制,以便让玩家更好的体验早期内容。
Question: Will you change Manual Crowd Pummeler?
问题:会修改手动惩戒器吗?(注:手动惩戒器,29级双手锤,绿字特效:使你的攻击速度提高50%,持续30秒)
Answer: No, we will not.
回答:不会修改。
Question: Any plans to ensure server faction balance stays within 60-40
问题:有什么计划来确保服务器40~60级之间的角色的种族平衡吗?
Answer: That is a player issue and is up to the community to handle. There are ultimately no other good solutions for this problem.
回答:这是玩家选择的问题,需要社区讨论处理。没有其他更好的解决办法。
Question: Will boosting be banned?
问题:带升级会被封号吗?
Answer: Advertising of boosting services will not be allowed in public channels. You can boost friends or guildies through dungeons, but you cannot sell boosting services. We have considered making adjustments to group XP boosting mechanics. Still being openly discussed.
回答:在公共频道打带升级广告是不允许的。你可以带你的朋友或公会里的朋友去副本升级,但是你不能出售升级服务。我们已经考虑对组队经验提升机制做出调整。这部分仍然在开放讨论中。
Question: How will the server be financed?
问题:服务器将如何获得资金?
Answer: It will be financed out of pocket by the development team. We don't intend to take donations from the players but if we decide to, it will be 100% transparent. We want to keep the integrity of the project intact. We will never have a cash shop.
回答:将由开发团队自掏腰包提供资金。 我们不打算接受玩家的捐款,但如果我们决定这样做,它将是 100% 透明的。 我们希望保持项目的完整性。 我们永远不会有道具商城。
Question: Will we have progressive itemization?
问题:物品也会随着版本改变吗?
Answer: Yes, depending on the patch. PvP gear will be handled in a way thats best for the players and open for discussion. 1.2 through 1.12 itemization witha standard timeline. Some things can be addressed on a case by case basis. Low cooldown noggenfoggers, 2 minute savory deviate delight.
回答:是的,取决于补丁。 PvP 装备将以最适合玩家的方式处理并开放讨论。 1.2 到 1.12 的物品按照标准的时间线来。 有些事情可以根据具体情况来解决。 低冷却时间的诺格弗格药剂,2 分钟的美味风蛇。
Question: Is multiboxing allowed?
问题:允许多开吗?
Answer: No.
回答:不允许。
(补充:在后续讨论中提到将会只允许在主城中开2个号,一个在主城一个在野外也是不允许的,因为GM认为2个号都在主城查验只要几秒钟,而一个在外面的情况,查是可以查,但是要花数分钟时间,如果在线人数有几千人,那么将无法支持24/7不间断服务。)
Question: How many servers will we have?
问题:我们会有几个服务器?
Answer: We plan to have one realm.
回答:我们的计划是一个。
Question: Will diamond flask screenshot your +healing?
问题:钻石水瓶能卡快照增加治疗量吗?
Answer: Yes
回答:是的。
Question: XP bonuses?
问题:能提高经验倍率吗?
Answer: No 1x
回答:不能,1倍。
Question: Will the server content be progressive?
问题:服务器内容会阶段性开放吗?
Answer: Yes, things like Dire Maul will not be ingame on release.
回答:是的,诸如厄运之槌之类的东西不会在发布时出现在游戏中。
Question: PvP honor decay?
问题:PvP荣誉衰减?
Answer: No plan to change decay rates.
回答:没有计划修改这部分内容。
Question: Dynamic respawns for quest item spawns like chests/books?
问题:像箱子/书这样的任务物品会动态刷新吗?
Answer: No plan but its something we *could* look at. Generally no.
答:没有计划,但我们*可以*看看。 正常情况下没有。
Question: Will faction numbers be public?
问题:阵营在线人数会公开吗?
Answer: Yes, its critical that they are.
答:是的,这很重要。
Question: Can we get actual numbers for armor numbers etc be available?
问题:我们可以获得实际的物品ID吗?
Answer: Yes, data will be available on the site.
回答:是的,数据可以在网站上查到。
Question: Early black lotus BoP state?
问题:早期黑莲花拾取绑定吗?
Answer: We want to keep it BoP till around 1.7 but we have to discuss this further.
回答:我们想在1.7版本前将其设定为拾取绑定,但我们得在后续继续讨论。
Question: How will fishing pools be added?
问题:什么时候会有鱼群?
Answer: Progressive standard, but still open to discussion.
回答:按照版本来,但仍可以公开讨论。
Question: Will this server progress to TBC?
问题:这个服务器会进阶到TBC吗?
Answer: No.
回答:不会。
Question: Will you change the time window for scarab lorb?
问:你们会改变圣甲虫的时间窗口吗?
Answer: General answer no.
答:通常不会。
Question: Timeline for phase releases?
问:阶段发布的时间表?
Answer: Still being determined.
答:还在确定中。
Question: Will China be blocked?
问:会封禁中国ip吗?
Answer: We will not region block any country.
答:我们不会区域封禁任何国家。
Question: Will Maraudon be in on launch?
问:玛拉顿会在发布时加入吗?
Answer: Yes, we will be on 1.2 on launch.
答:是的,发布版本会是1.2.
Question: Can you do BRD prison farm for exp?
问:黑石深渊打黑铁狱卒刷经验可以吗?
Answer: No, it will be fixed.
答:不可以,会被修复。
Question: Will mobs pathing be stock private server?
问:怪物寻路是否有专用服务器?
Answer: Yes
答:是的。
Question: Will you add thorium brotherhood/transmutes earlier than 1.10?
问:会在 1.10 之前添加瑟银兄弟会/转化吗?
Answer: Hasn't been discussed.
答:还未讨论。
Question: Are GDKPs allowed?
问:是否允许GDKP?
Answer: GDKPs are NOT allowed on our project. If you participate and receive gold, action will be taken.
答:不允许GDKP,如果你喜欢这样并且收了金币,你会得到制裁。
Question: Will there be any Vanilla+ content?
问:会更新香草魔兽之外的内容吗?
Answer: No, we aim to emulate the Lights Hope experience.
答:不会,我们旨在模仿 Lights Hope 的体验。
Question: Tradeable loot in raids?
问:Raid中的物品可以交易吗?
Answer: We like the idea because it saves staff alot of time but is being discussed still.
答:我们喜欢这个想法,这样可以节省指挥很多时间,但目前还在讨论中。
Question: Can I have alts that aren't multiboxing?
问:我的小号算多开吗?
Answer: Yes, you can trade with alts within major cities but cannot gain ingame advantage in the world.
答:你可以双开,和你的小号在主城里交易,但仅限于此。(注:如果家里有多人要一起玩的,会有同一IP多开的问题,这个可以联系GM解决)
Question: Can we abuse the BRD buff outside of BRD? (missed the question wtf)
问:黑石深渊的buff能带出副本吗?
Answer: No
答:不能。
Question: Warchief's Blessing for Alliance?
问:酋长祝福对联盟有效吗?
Answer: Only if they are mind controlled.
答:只有在他们被精神控制的情况下。
Question: Will prolonged griefing be bannable?
问:长时间的抱怨会被封号吗?
Answer: Staff will handle player issues, otherwise we will uphold a PvP server.、
答:工作人员将处理玩家问题,否则我们将支持PvP服务器。
Question: Will world buffs be purgeable?
问:世界增益会被清除吗?
Answer: Yes
答:是的
Question: Can we reserve names?
问:我们可以预约角色名吗?
Answer: No, but its up for discussion.
答:没有,但有待商榷。
Question: Are you going to change the XP values of dungeon mobs?
问:你们打算改变副本怪物的经验值吗?
Answer: In private server emulation, they are radically different than in Classic WoW, so changes aren't necessary.
答:在私服模拟中,它们与怀旧服中的完全不同,因此没有必要进行更改。
Question: Whats the pace of item and content progression.
问:项目和内容进展的速度是多少。
Answer: It will generally be the same patch cycle that everyones familiar with.
答:一般会是大家熟悉的同一个补丁周期。
Question: Will world chat be moderated?
问:世界聊天会被审核吗?
Answer: You can speak how you want in private channels, but public channels will not be treated like 4chan. Ingame action WILL be taken. Have decency.
答:你可以在私人频道中说你想说的,但公共频道不会被视为私人的。 将采取游戏内行动。 请保持礼貌。
Question: Will there be Ironman/HC support?
问:会有硬核模式吗?(注:hardcore模式,就是只有一次生命,死了就等于删除了该人物,只能重来。)
Answer: Its something we can discuss, but its based off of player merit and will be community ran.
答:这是我们可以讨论的问题,但它取决于玩家并且将由社区主导。
Question: Can tanks sell tanking services or reserve items?
问:坦克可以出售坦克服务或预订装备吗?
Answer: We havent made a determination but generally, tank services are not viewed the same as selling mage level boosting services. Tank services are basically equal to selling portals/water/food in that regard.
答:我们还没有做出决定,但总的来说,坦克服务与法师带升级服务并不相同。 在这方面,坦克服务基本上等于出售传送门/水/食物。
Question: Player population cap?
问:预计会有多少玩家?
Answer: If we have a problem hosting a concurrent amount of players, we can open up a second realm. We are confident we can host 20k.
答:如果我们的服务器在玩家数量过多时遇到问题,我们可以开第二个。 我们有信心可以容纳2万名玩家。
Question: Will BGs or honor be in on launch?
问:战场或者荣誉系统会在发布时出现吗?
Answer: Honor yes but no BGs, but shortly afterwards. That timeline will be discussed and announced later.
答:荣誉有但没有战场,但不久之后就会开放。 该时间表将在稍后讨论和宣布。
Question: Can you add aesthetics/cosmetics/transmog?
问题:可以添加美学/化妆品/幻化吗?
Answer: Never.
答:永远不会有。
Question: What region will the server be hosted?
问:服务器将托管在哪个区域?
Answer: Central or western europe, but still undecided.
答:中欧还是西欧,但还没有决定。
Question: Unarmored mounts?
问:无装甲坐骑?
Answer: I missed the answer we are going really fast
答:我错过了答案,我们走得很快
Question: Lupos?
问:鲁伯斯?
Answer: Shadow lupos will be in the game. After its progressively changed you will not be able to keep it.
答:暗影鲁伯斯会出现在游戏中。 版本阶段性改变之后,您将无法保留它。
Question: Will we have an LFD tool in game?
问:游戏内会有副本组队工具吗?
Answer: No.
答:没有。
Question: Historical rank or PvP rank to buy PvP gear?
问题:购买PvP装备是看历史等级还是当前PvP等级?
Answer: It will be standard. You only have to hit the rank once to purchase the gear. You can use it regardless of rank afterward.
答:这将是标准的。 您只需达到等级一次即可购买装备。 之后无论等级如何,都可以使用。
Question: Will there be black lotus in AV and dire maul?
问:AV和厄运会不会有黑莲花?
Answer: AV yes, dire maul no.
答:AV 会有,厄运之槌没有。
Question: Will mail be instant?
问:邮件是即时的吗?
Answer: Mail to alts will be instant, but to other players typically has 1 hour. Open to discussion.
答:邮寄给小号是即时的,但给其他玩家通常有 1 小时。 可以开放讨论。
Question: Will staff hold ingame events?
问:工作人员会举办游戏内活动吗?
Answer: Players are expected to hold these types of things.
答:希望玩家们能自己举办活动。
Question: Can we have a special camera for events?
问:我们可以为活动配备一个特殊的相机吗?
Answer: Maybe something like eye of kilrog can be changed for this.
答:也许可以为此更改类似基尔罗格之眼的东西。
Question: Can you AoE fear people off the boats?
问:能群恐别人下船吗?
Answer: Alot of this stuff is through the core and clientside and would take alot of work to get in a Classic WoW state.
答:很多这些东西是通过核心和客户端进行的,并且需要大量工作才能接近怀旧服。
Question: Hunter tribute allowed?
问:允许猎人刷贡品吗?
Answer: This is skill based content and for the most part will be left ingame. We are open to discuss clearly broken game mechanics but prefer not to change too much.
答:这是基于技能的内容,大部分内容将留在游戏中。 我们愿意讨论明显损坏游戏的机制,但不希望改变太多。
Question: Cross faction collusion?
问:跨派系勾结?
Answer: Collusion is detrimental but the problem is actually proving that it took place. It takes alot of resources to come close to determining, but collusion is NOT OK.
答:串通是有害的,但问题是要有证据证明它发生了。 需要大量资源来定义这一项,但勾结是肯定不行的。
Question: Barber?
问:有理发师吗?
Answer: No.
答:没有。
Question: Will summoning stones work?
问:召唤石能用吗?
Answer: No the meeting stones wont function as summoning stones.
答:不能,集合石没有召唤功能。
Question: Can you ninja the Majordomo chest?
问:MC里管理者埃克索图斯的宝箱装备能直接拿到自己包里吗?
Answer: The way you loot the chest will be in a vanilla state.
答:拿取宝箱的方式会是香草模式的状态。
Question: Will mobs patrol or stand around?
问:怪物会巡逻还是站着不动?
Answer: vMangos has data sniffs directly from classic and will be more realistic.
答:参考经典怀旧服,会更真实。
Question: Is deathrolling allowed?
Answer:
Question: Payed ingame boost?
问:能在游戏里付费升级吗?
Answer: No.
答:不能。
Question: Heartbeat duration on CC?
问:CC 上的心跳持续时间?
Answer: It exists within the framework but its currently disabled. Open for discussion?
答:它存在于框架内,但目前已禁用。 开放讨论?
Question: Bg jump exploits/invis walls?
问:战场里的跳跃攻击/隐形墙?
Answer: Standard (ingame, yes). Holding flag out of bounds is bug abuse though.
答:按标准的来。拿旗越界是滥用bug。
Question: Can level 20 warlocks sell summoning services?
问:20级术士能出售召唤服务吗?
Answer: They will be investigated for multiboxing.
答:这样做会导致多开调查。
Question: Can we use the 1.14client to play?
问:能用1.14客户端玩吗?
Answer: No.
答:不能。
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