Estimates your avoidance, and damage reduction via armor, based on your target's level.
Also provides a third value, that attempts to combine the avoidance and armor into a total damage mitigation value. This is just a basic estimate meant as a guide for mob difficulty. It assumes that a blocked attack will fully mitigate a strike.
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There is a slight delay when changing targets, roughly half a second. For efficiency reasons I chose to use addon messages so that the WeakAura only updates the screen text when a new mob is targeted, as opposed to on every frame.
Please message me on Discord (esuvii#4904) if you have any ideas of ways to improve the WeakAura, or find any issues with it. It would be nice to include a chance to hit calculation also, however I have not spent much time researching that calculation. |
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